LISP – Dolist Construct
This topic is about LISP - Dolist Construct. The dolist construct allows iteration through each element of a list. For example, Create a new source code file named main.lisp and…
This topic is about LISP - Dolist Construct. The dolist construct allows iteration through each element of a list. For example, Create a new source code file named main.lisp and…
You can customize the attributes by binding them to a DOM element by using the attributeBindings property. Syntax import Ember from 'ember'; export default Ember.Component.extend ({ tagName: 'tag_name', attributeBindings: ['attr_name'], attr_name: 'value'…
This topic is about LISP - Dotimes Construct. The dotimes construct allows looping for some fixed number of iterations. For example, Create a new source code file named main.lisp and…
Customize the element's class at the invocation time, i.e., at the time of calling the class name. Syntax import Ember from 'ember'; export default Ember.Component.extend ({ classNames: ['name_of_class'] }); Example…
This topic is about LISP - Do Construct. The do construct is also used for performing iteration using LISP. It provides a structured form of iteration. The syntax for do…
This topic is about LISP - Loop For Construct. The loop for construct allows you to implement a for-loop like iteration as most common in other languages. It allows you…
This topic is about LISP - Loop Construct. The loop construct is the simplest form of iteration provided by LISP. In its simplest form It allows you to execute some statement(s) repeatedly…
This topic is about LISP - Loops. There may be a situation, when you need to execute a block of code numbers of times. A loop statement allows us to…
Customize the element by using Ember.Component subclass and set the tagName property to it. Syntax import Ember from 'ember'; export default Ember.Component.extend ({ tagName: 'tag_name' }); Example The example given below specifies customizing a…
This topic is about LISP - Decision Making. Decision making structures require that the programmer specify one or more conditions to be evaluated or tested by the program, along with…