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    Java 11 – Overview

    • Post author:S J
    • Post published:December 8, 2021
    • Post category:Java 11
    • Post comments:1 Comment

    This topic is about Java 11 - Overview Java 11 is the first LTS , Long Term Support feature release after Java 8. It followed the Java release cadence introduced…

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    Java 11 Tutorial

    • Post author:S J
    • Post published:December 8, 2021
    • Post category:Java 11
    • Post comments:2 Comments

    This topic is about Java 11 Tutorial. Java 11 is the first LTS (Long Term Support) feature release of Java programming language after Java 8. This is an introductory tutorial…

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    Socket.IO – Chat Application

    • Post author:K Z
    • Post published:December 8, 2021
    • Post category:Socket.IO
    • Post comments:3 Comments

    Now that we are well acquainted with Socket.IO, let us write a chat application, which we can use to chat on different chat rooms. We will allow users to choose…

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    Socket.IO – Internals

    • Post author:K Z
    • Post published:December 8, 2021
    • Post category:Socket.IO
    • Post comments:2 Comments

    In this chapter, we will discuss regarding Fallbacks, Connection using Socket.IO, Events and Messages. Fallbacks Socket.IO has a lot of underlying transport mechanisms, which deal with various constraints arising due…

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    Socket.IO – Logging & Debugging

    • Post author:K Z
    • Post published:December 8, 2021
    • Post category:Socket.IO
    • Post comments:0 Comments

    Socket.IO uses a very famous debugging module developed by ExpresJS's main author, called debug. Earlier Socket.IO used to log everything to the console making it quite difficult to debug the…

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    Socket.IO – Error Handling

    • Post author:K Z
    • Post published:December 8, 2021
    • Post category:Socket.IO
    • Post comments:2 Comments

    We have worked on local servers until now, which will almost never give us errors related to connections, timeouts, etc. However, in real life production environments, handling such errors are…

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    Socket.IO – Rooms

    • Post author:K Z
    • Post published:December 8, 2021
    • Post category:Socket.IO
    • Post comments:4 Comments

    Within each namespace, you can also define arbitrary channels that sockets can join and leave. These channels are called rooms. Rooms are used to further-separate concerns. Rooms also share the…

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    Socket.IO – Namespaces

    • Post author:K Z
    • Post published:December 8, 2021
    • Post category:Socket.IO
    • Post comments:1 Comment

    Socket.IO allows you to "namespace" your sockets, which essentially means assigning different endpoints or paths. This is a useful feature to minimize the number of resources (TCP connections) and at…

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    Socket.IO – Broadcasting

    • Post author:K Z
    • Post published:December 8, 2021
    • Post category:Socket.IO
    • Post comments:0 Comments

    Broadcasting means sending a message to all connected clients. Broadcasting can be done at multiple levels. We can send the message to all the connected clients, to clients on a…

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    Socket.IO – Event Handling

    • Post author:K Z
    • Post published:December 8, 2021
    • Post category:Socket.IO
    • Post comments:1 Comment

    Sockets work based on events. There are some reserved events, which can be accessed using the socket object on the server-side. These are − ConnectMessageDisconnectReconnectPingJoin andLeave. The client-side socket object…

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