Rust – Input Output
This chapter discusses in Rust Input Output how to accept values from the standard input (keyboard) and display values to the standard output (console). In this chapter, we will also…
This chapter discusses in Rust Input Output how to accept values from the standard input (keyboard) and display values to the standard output (console). In this chapter, we will also…
In this chapter, we will create a simple API that returns a greeting message, HelloWorld, and access it using GraphiQL. Example This example is based on NodeJS, Express and Apollo…
This chapter discusses different GraphQL components and the way they communicate with each other. The entire application components can be distinguished as below − Server-side ComponentsClient-side Components Server-Side Components GraphQL…
Rust Generic Types are a facility to write code for multiple contexts with different types. In Rust, generics refer to the parameterization of data types and traits. Generics allows writing…
GraphQL is a specification that describes the behavior of a GraphQL server. It is a set of guidelines on how requests and responses should be handled like supported protocols, format…
Rust Error Handling can be classified into two major categories as shown in the table below. Sr.NoName & DescriptionUsage1RecoverableErrors which can be handledResult enum2UnRecoverableErrors which cannot be handledpanic macro A…
Rust Collections standard collection library provides efficient implementations of the most common general-purpose programming data structures. This chapter discusses the implementation of the commonly used collections − Vector, HashMap, and…
A logical group of code is called a Rust Modules. Multiple modules are compiled into a unit called crate. Rust programs may contain a binary crate or a library crate. A…
In Rust Enums programming, when we have to select a value from a list of possible variants we use enumeration data types. An enumerated type is declared using the enum keyword. syntax…
Rust - Structure arrays are used to represent a homogeneous collection of values. Similarly, a structure is another user-defined data type available in Rust that allows us to combine data…