Rust – Concurrency
Rust Concurrency in Concurrent programming, different parts of a program executes independently. On the other hand, in parallel programming, different parts of a program execute at the same time. Both…
Rust Concurrency in Concurrent programming, different parts of a program executes independently. On the other hand, in parallel programming, different parts of a program execute at the same time. Both…
Rust Smart Pointers allocates everything on the stack by default. You can store things on the heap by wrapping them in smart pointers like Box. Types like Vec and String implicitly…
Rust - Iterator and Closure In this chapter, we will learn how iterators and closures work in Rust - Iterator and Closure. Iterators An iterator helps to iterate over a…
Cargo is the Rust Package Manager for RUST. This acts as a tool and manages Rust projects. Some commonly used cargo commands are listed in the table below − Sr.NoCommand…
In addition to reading and writing to console, Rust File Input/ Output allows reading and writing to files. The File struct represents a file. It allows a program to perform…
This chapter discusses in Rust Input Output how to accept values from the standard input (keyboard) and display values to the standard output (console). In this chapter, we will also…
Rust Generic Types are a facility to write code for multiple contexts with different types. In Rust, generics refer to the parameterization of data types and traits. Generics allows writing…
Rust Error Handling can be classified into two major categories as shown in the table below. Sr.NoName & DescriptionUsage1RecoverableErrors which can be handledResult enum2UnRecoverableErrors which cannot be handledpanic macro A…
Rust Collections standard collection library provides efficient implementations of the most common general-purpose programming data structures. This chapter discusses the implementation of the commonly used collections − Vector, HashMap, and…
A logical group of code is called a Rust Modules. Multiple modules are compiled into a unit called crate. Rust programs may contain a binary crate or a library crate. A…