Go – Loops
This topic is about Go - Loops. There may be a situation, when you need to execute a block of code several number of times. In general, statements are executed…
This topic is about Go - Loops. There may be a situation, when you need to execute a block of code several number of times. In general, statements are executed…
This topic is about Go - The Select Statement. The syntax for a select statement in Go programming language is as follows − select { case communication clause : statement(s); case communication…
This topic is about Go - The Switch Statement. A switch statement allows a variable to be tested for equality against a list of values. Each value is called a case, and…
This topic is about Go - nested if statements. It is always legal in Go programming to nest if-else statements, which means you can use one if or else if statement inside…
This topic is about Go - if...else statement. An if statement can be followed by an optional else statement, which executes when the boolean expression is false. Syntax The syntax of an if...else statement in Go…
An if statement consists of a boolean expression followed by one or more statements. Syntax The syntax of an if statement in Go programming language is − if(boolean_expression) { /* statement(s) will execute if…
This topic is about Go - Decision Making. Decision making structures require that the programmer specify one or more conditions to be evaluated or tested by the program, along with…
This topic is about Go - Operators. An operator is a symbol that tells the compiler to perform specific mathematical or logical manipulations. Go language is rich in built-in operators…
This topic is about Go - Constants. Constants refer to fixed values that the program may not alter during its execution. These fixed values are also called literals. Constants can be…
This topic is about Go - Variables. A variable is nothing but a name given to a storage area that the programs can manipulate. Each variable in Go has a…