Clojure – Reference Values
In this guide, we will discuss Clojure Reference Values. Reference values are another way Clojure can work with the demand to have mutable variables. Clojure provides mutable data types such as…
In this guide, we will discuss Clojure Reference Values. Reference values are another way Clojure can work with the demand to have mutable variables. Clojure provides mutable data types such as…
In this guide, we will discuss Clojure Macros. In any language, Macros are used to generate inline code. Clojure is no exception and provides simple macro facilities for developers. Macros are used…
In this guide, we will discuss Clojure Watchers. Watchers are functions added to variable types such as atoms and reference variables which get invoked when a value of the variable type…
In this guide, we will discuss Clojure agent-error. Returns the exception thrown during an asynchronous action of the agent, if the agent fails. Returns nil if the agent does not…
In this guide, we will discuss Clojure await. Blocks the current thread (indefinitely!) until all actions dispatched thus far, from this thread or agent, to the agent(s) have occurred. Will…
In this guide, we will discuss Clojure await-for. Since there is a delay when a value of an agent is updated, Clojure provided a ‘await-for’ function which is used to…
In this guide, we will discuss Clojure send-off. There are instances wherein an agent is assigned a function which is blocking in nature. A simple example is, consider you are…
In this guide, we will discuss Clojure Shutdown-agents. This function is used to shut down any running agents. Syntax Following is the syntax. (shutdown-agents) Parameters − None. Return Value − None. Example…
In this guide, we will discuss Clojure send. This function is used to send across a value to the agent. Syntax Following is the syntax. (send agentname function value) Parameters −…
In this guide, we will discuss Clojure agent. An agent is created by using the agent command. Syntax Following is the syntax. (agent state) Parameters − ‘state’ is the initial state…